Problem with Rotation!
hi there!
i have a problem with rotating a plane around in 3d space, i hope you can help me!
i dont know how to exactly explain it, therefore, here is the source and executable... http://www.deep-chill.de/Test.ace
thanks a lot !!!
Edited by - gammastrahler on December 18, 2001 11:51:19 AM
I don''t have time to dowload your code..but it should look something like this:
at the top of your file...state a global variable:
GLfloat planeRot; //a rotatation float for the your plane
then down below in your GLDrawScene()
glRotatef(planeRot, 1.0f, 0.0f, 0.0f);
glBegin(GL_QUADS); //or whatever your using
//vertices or model code..whatever
glEnd();
planeRot += 0.5; // this moves it every frame
There you go..it''s that easy...well, sort of. I hope you meant a 3d geometric plane rather then an airplane...
Later
at the top of your file...state a global variable:
GLfloat planeRot; //a rotatation float for the your plane
then down below in your GLDrawScene()
glRotatef(planeRot, 1.0f, 0.0f, 0.0f);
glBegin(GL_QUADS); //or whatever your using
//vertices or model code..whatever
glEnd();
planeRot += 0.5; // this moves it every frame
There you go..it''s that easy...well, sort of. I hope you meant a 3d geometric plane rather then an airplane...
Later
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