Massive Online Game tools and snippets,
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Posted 27 January 2000 - 11:23 PM
Members - Reputation: 270
Posted 28 January 2000 - 08:47 AM
We wrote our own "SDK" for Unix/Linux that handles the login and verification of players. For the hardware, we find companies with good connections and reasonable server co-location/leasing options and use them.
At present, I''m unaware of any "turn key" solutions to these issues. Right now we''re still in the "roll your own" stages. As more of these games come online, I''m sure the "tools" and knowledge required will stabilize and become more common.