Lighting and vertexcolor
Is there a way to use lighting and vertexcolor at the same time in OGL? This is giving me a headace.
Thanks in advance/Qwanda!
yes materials is the way to go
BUT its difficult to get lighting right eg a red light on green grass will equal black
http://uk.geocities.com/sloppyturds/gotterdammerung.html
BUT its difficult to get lighting right eg a red light on green grass will equal black
http://uk.geocities.com/sloppyturds/gotterdammerung.html
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