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voodoo2 opengl


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#1 waterLINK   Members   -  Reputation: 122

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Posted 04 January 2002 - 09:49 AM

Hi At last I''m running my voodoo2 with opengl. Now when I paint some figures (eg. a simple triangle) next de border of the screen, my voodoo2 starts painting the figure with strange colors, like if the interpolation was calcuclated not correctly. This ocurrs when I paint without textures. Can any body help me? please. Thanks

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#2 Anonymous Poster_Anonymous Poster_*   Guests   -  Reputation:

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Posted 05 January 2002 - 01:15 AM

It''s a well known driver bug. Update your drivers.
- AH

#3 Prod   Members   -  Reputation: 134

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Posted 05 January 2002 - 04:56 AM

I got my voodoo 3500 driver from glsetup and i have the same bug on it. what i do to fix it is i just turn on fog. It seems to work, but then textures dont work.... Time to get a geforce!

#4 Anonymous Poster_Anonymous Poster_*   Guests   -  Reputation:

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Posted 05 January 2002 - 05:43 AM

I have never really used OpenGL on my Voodoo2 (I have a GeForce3 in parallel), but I still use it for old Glide games. I had the bug, as I once tried to run one of my OpenGL apps on the Voodoo, but never really worried about it. I heard from other users, that they got rid of it by simply getting the latest drivers from 3Dfx. Unfortunately, there site is closed now, so I don''t know where to get them.

- AH




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