Hi, does anyone here have a good knowledge of how bots are done in those games ?
How do they get the bots to remember where all the weapons etc are on NEW maps ?
Do these games use genetic algorithms ? do any games ?
[java] AI techniques used in Quake3 / Unreal - BOTS
Started by Kechong, Feb 03 2000 06:53 AM
2 replies to this topic






