Posted 15 January 2002 - 01:39 PM
Hi, I''m about half way through chapter 8 and a question keeps pounding me in the head... Why are we going through how to make a line using pixels, then how to manually clip a line, then how to make a polygon using our line function, then how to make a filled shape and etc.? Doesn''t DirectX have it''s own line,triangle,poly drawing functions? Is he going through this to make 3d seem easier later? or does directX really not have functions for these things? Any help with this would be great.