Posted 05 February 2000 - 04:52 PM
). We also have the aspiration and motivation to continue forever in this dream. Our only requirements are that you are experienced to an extent in what you are applying for, and that you be a person that other members could get along with. That''s all. Thank you for taking the time to read this.
Peace Love Empathy
*Another day in a boring town with the same old crowd*
Hello. My name is Kurt and I am the proud member of one PUD (Project Under Development). It is called Two Worlds and it is the world''s first epic RPG, seperated into 5+ chapters since the mono-continental world is so expansive and every second of game play is pack full of events. This game is based on the techniques of the books of J.R.R Tolkien and Robert Jordan, yet on the versatility and movie quality of Final Fantasy. In other words, this is looking to be the most interactive fantasy book/movie ever made. With the focus on the Storyline and a Fantasy feel in which the player immerses themselves, the idea promises to be an instant hit. But all this is only possible with a worthwhile staff. So far, there are 3, maybe 4, staff members. Me, being the game designer (whom makes the cartography, storyline and format of various parts of the game), Adam who is right now working on AVIs and various scenery graphics, graphics in general, he also wants to program. He is the project leader and brought everything together. Chris who will be helping with the site and graphics. This might change because we are looking for many more people. Our main priority is to find one, preferably two, intermediate to highly experienced Windows/DX programmers. We would like a sound FX person, 2 music composers, an in game graphics designer (for the *hopefully* 3d rendered characters and mapping, if not we will settle for sprites and tiles). Also Adam requests another AVI artist to help in the creation of the 3d rendered cut scenes. We have ALL the required programs for such an endeavor (many MANY dollars went into getting these programs, u name it, we have it