lead the way,
Members - Reputation: 122
Posted 24 January 2002 - 09:07 PM
Members - Reputation: 126
Posted 24 January 2002 - 09:44 PM
1. do it yourself
2. get others to make the game for you, while you do design
option the first is what i suggest as getting a team together over the net is harder than winning the superbowl
so this what i would do
1.learn to program(most games are written in C/C++)
2.practice programming so youre cofortable with the language(if you try and write this game as your first ever project chances are youll fail. like all new things people learn, you have to be able to walk before you can run, and run before you can fly)
3. learn an API DX or OpenGL. im not gonna say which is better cause it will start a flame war. what i will say is that openGL is more intuative for the newbie and is structured based.
4. practice,practice and keep on practicing till you feel you know enough aspects to start your game. build your experience by making a few small games to start with, pong,space invaders ect
now along the way you should be reading tones, and visiting resourcefull sites like this one.
theres lots of good articles on how to get started
"Bingo-Bango! Sugar in the gas tank!"