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Realtime calculated lightning effects?


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#1 Elixir   Members   -  Reputation: 122

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Posted 09 February 2000 - 12:46 PM

I have been trying to create some realistic lightning effects but I have been unsuccessful as yet. Does anyone have any references that I could use to calculate some decent looking lightning? -Thanks

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#2 AIRmichael   Members   -  Reputation: 136

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Posted 12 February 2000 - 06:22 AM

try to random 3 numbers. x y and z. ( 3d position )

then set light to 1; at that position. try this way to make the real time lightning



I am using this way to set up a whole realtime weathersystem. it will storm, rain, snow and the sun will shine. The game will release in 4 years or something. And the beta version is maybe downloadable the beginning of next year. we will connect thousands of people in one world.

#3 Elixir   Members   -  Reputation: 122

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Posted 12 February 2000 - 12:34 PM

I was actually referring to the actual calculation of the lightning bolt, and not how to put it in my world.


#4 logistix   Members   -  Reputation: 122

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Posted 12 February 2000 - 12:57 PM

Sounds like a job for fractals!

There should be plenty of fractal junk (i mean reference) online.





-the logistical one-
http://members.bellatlantic.net/~olsongt




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