First DirectX game

Started by
2 comments, last by CaptainJester 22 years, 2 months ago
I just uploaded my first DirectX game to the showcase. It''s not much, but it was good practise. You can find it here. Looking forward to hearing all comments. --- Make it work. Make it fast. "Commmmpuuuuterrrr.." --Scotty Star Trek IV:The Voyage Home
"None of us learn in a vacuum; we all stand on the shoulders of giants such as Wirth and Knuth and thousands of others. Lend your shoulders to building the future!" - Michael Abrash[JavaGaming.org][The Java Tutorial][Slick][LWJGL][LWJGL Tutorials for NeHe][LWJGL Wiki][jMonkey Engine]
Advertisement
Pretty cool. It was a good idea to have all the buttons on one screen for a game like this. One suggestion I have is to center the board. Additionally, the "custom" option was a little akward. Other than that, nice job.
Good job! Just out of curiosity, what version of DX did you use? (not that it matters)



Grellin
Don''t sit and complain about a program, make a better one or shut up!
Steven Bradley .:Personal Journal:. .:WEBPLATES:. .:CGP Beginners Group:. "Time is our most precious resource yet it is the resource we most often waste." ~ Dr. R.M. Powell
Used version 7. Built with SDK ver 8.1.

Thanks for the comments


---
Make it work.
Make it fast.

"Commmmpuuuuterrrr.." --Scotty Star Trek IV:The Voyage Home
"None of us learn in a vacuum; we all stand on the shoulders of giants such as Wirth and Knuth and thousands of others. Lend your shoulders to building the future!" - Michael Abrash[JavaGaming.org][The Java Tutorial][Slick][LWJGL][LWJGL Tutorials for NeHe][LWJGL Wiki][jMonkey Engine]

This topic is closed to new replies.

Advertisement