Jump to content

  • Log In with Google      Sign In   
  • Create Account

We're offering banner ads on our site from just $5!

1. Details HERE. 2. GDNet+ Subscriptions HERE. 3. Ad upload HERE.


opengl, dx8 etc.


Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • You cannot reply to this topic
2 replies to this topic

#1 blooper   Members   -  Reputation: 122

Like
Likes
Like

Posted 10 February 2002 - 02:57 PM

I apologize for sounding like a complete boob here but I find the posters here (for the most part anyways...) to be more than considerate in their responses and ability to answer any questions more quickly than even a google search (especially when time is rather limited). Anyway... I want to start playing around with graphics and such and I was wondering...what exactly is openGL? It is my vague "understanding" that it is a library of sorts for sound/graphics, not unlike directX? I was just wondering if anyone would be so kind as to give me a quick blurb about openGL and its function. Thanks.

Sponsor:

#2 outRider   Members   -  Reputation: 852

Like
Likes
Like

Posted 10 February 2002 - 03:12 PM

To make a long story short here''s how it works. OpenGL is almost exactly like DirectGraphics in DirectX 8. One difference is that with OpenGL you just tell it what window to render to and it does it, it doesn''t handle switching to a fullscreen or to the right resolution or bit depth. You do that yourself through Win32 calls. It only handles 3D graphics, no 2D blitting, no access to the framebuffer, no sound. Have a look at nehe.gamedev.net, just read through the first 2 or 3 tutorials and you''ll see.

------------
- outRider -

#3 blooper   Members   -  Reputation: 122

Like
Likes
Like

Posted 11 February 2002 - 11:17 AM

Thanks!




Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.



PARTNERS