Customizing the DirectPlay Lobby
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Posted 18 February 2000 - 08:14 PM
I''m considering using DirectPlay for my game. I like the abstraction it provides, but I don''t like the way its presented to the user. I would want to customize the lobby interface so it fits with the rest of the games UI. It is mentioned in the DX 7 SDK docs that you can do this for Application Sessions, and is mentioned in Inside DirectX that "3rd party" vendors can provide customized lobbies for specific games. My question is has anyone done this sort of thing? I''ve seen it done, i.e. Age of Empires II uses a custom lobby I think. How hard would it be to customize your own lobby? There is no mention of it in the SDK docs or sample code...