What API

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4 comments, last by thekid 24 years, 2 months ago
hi this question has probably been asked before but what api should i use for my network programming? I am using directx for the rest of my game but i have heard about other network api''s besides dplay. I want to have support for serial and modem connections NOT internet. Thanx
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I have the same question,too.
Before windows,what does the Dos game use?
Make function by self?
What does Quake3 use?

Thank to who answer us very much!!!!!!!!1
I have the same question,too--except directplay.
Before windows,what does the Dos game use?
Make function by self?
What does Quake3 use?

Thank to who answer us very much!!!!!!!!1
well if the dplay is the way to go then are there any
tutorials (dont say the SDK it sucks in my opinion)

thanks
There really aren''t many Dplay specific tutorials out there. There is a book called "DirectX Complete" that has a pretty section on Dplay (in comparison to most books that don''t even touch it). Also, if you want some code to look at, try the Genesis3d site (www.genesis3d.com) and download the GDemo1 source and the SDK source. There is a wrapper and some basic networking code that may help you get started. That is the best I have found so far on the net so far for Dplay source.

Good Luck

Try looking here in the directX section.

I have written a DirectPlay tutorial

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