I have seen the term "brushes" in source codes,
and in various games. Could someone please
clarify what "brushes" are, and if it''s not
trivial, where I can find more information?
Its a term used in Quake engined games for a solid peice of geometry
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"When I have a problem on an Nvidia, I assume that it is my fault. With anyone else''s drivers, I assume it is their fault" - John Carmack
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"When I have a problem on an Nvidia, I assume that it is my fault. With anyone else''s drivers, I assume it is their fault" - John Carmack
I thought a brush meant a BSP leaf node (ie, a convex subspace). I could be wrong though.
www.elf-stone.com
www.elf-stone.com
It might do, but the quake engines were the only places Id ever seen it used (never liked serious sam, so never looked into modding it)
-----------------------
"When I have a problem on an Nvidia, I assume that it is my fault. With anyone else''s drivers, I assume it is their fault" - John Carmack
-----------------------
"When I have a problem on an Nvidia, I assume that it is my fault. With anyone else''s drivers, I assume it is their fault" - John Carmack
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