Graphics Papers

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5 comments, last by Ranok 24 years, 1 month ago
Now that GraphicsPapers.com is out of business, does anybody know where I can find some good graphics papers to read? It doesn''t need to be about anything specific, any paper will do.
---Ranok---
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You could try this one:

UNC Research Group on Geometric and Physically-Based Modeling

or the individual homepages at

Microsoft Research

If you are interesting in something special then maybe I will be able to give you more specific links.
Hey Spellbound! I think I could use some of those specific links.

Do you know any site stupid enough to cater to complete morons such as myself? I know nil to nothing about Windows programming or C++ in general, and I want to get from there to a basic DDraw app.

Thanks,



Ben "BEAN DOG" Dilts
Hmm, I''m not sure. I deal mostly in high level algorithms. (Heh, sounds like I''m pushing drugs or something )

But you might try CodeGuru. Not much DirectX there, but a lot of C/C++ and Windows programming.

I am most interested in terrain simplification algos and related things.
---Ranok---
If you just want some simple DirectX sample code to play around with, there are a lot of samples that come with the DirectX SDK and there are additional samples that you can download from Microsoft''s website. I found them to be very helpful when I was first learning the stuff.
Mike Weldon, a.k.a. FalloutBoymweldon@san.rr.com
Terrain simplification it is:

Smooth view-dependent level-of-detail control and its application to terrain rendering

ROAMing Terrain: Real-time Optimally Adapting Meshes

Binary Triangle Trees and Terrain Tessellation

That''s all I got for now...

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