Jump to content

  • Log In with Google      Sign In   
  • Create Account

We're offering banner ads on our site from just $5!

1. Details HERE. 2. GDNet+ Subscriptions HERE. 3. Ad upload HERE.


GBA Tutorials


Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • You cannot reply to this topic
5 replies to this topic

#1 fusionminds   Members   -  Reputation: 122

Like
Likes
Like

Posted 03 April 2002 - 10:33 AM

I know that there are good sites out there for gba tutorials, but when is the gamedev tutorials series going to be done? Also, if neone can give me great links to sites, then that would be great....thanks.

Sponsor:

#2 Anonymous Poster_Anonymous Poster_*   Guests   -  Reputation:

Likes

Posted 03 April 2002 - 01:13 PM

I know what you mean however there are alot of tutorials and I do not feel like making a list of them. First of what type of tutorial do you want. How advanced are you as in do you know C/C++ and what are you looking to program.

#3 fusionminds   Members   -  Reputation: 122

Like
Likes
Like

Posted 04 April 2002 - 08:14 AM

I am looking for a complete tutorial on how to make a full gba game. I am very extensive in c/c++. Just wondering where to get it.

#4 ps2insight   Members   -  Reputation: 122

Like
Likes
Like

Posted 04 April 2002 - 08:54 AM

Well if you know C/C++ very well then you are pretty much all set up. You do pretty much the same as a PC just different headers etc.., The only big difference is the compiler which there are only two that you can use (ARM which is a $6000 software package or GCC which is free) These three sites below will give you almost everything you will need.

For Demos and Sources
http://www.gbadev.org/

For Tools and News
http://www.devrs.com/gba/

For Basic Tutorials
http://www.btinternet.com/~mdh165/gbajunkie/docstuts/docstuts.htm

I did some programming for the GBA and it can get rather pricey because of the Flash Card which can cost up to $200 plus the price of your GBA.

That is why I suggest the GP32 this system is a brilliant piece of hardware. Plus it uses SMC cards which can store 32MB of data and only costs around $20. Plus it is a lot easier to program for and GamePark released a public SDK kit. I would check that system out.

If you need some help LMK

#5 Aprosenf   Members   -  Reputation: 372

Like
Likes
Like

Posted 05 April 2002 - 08:38 AM

www.thepernproject.com has some really great tutorials. I suggest that you check them out.

#6 Nairb   Members   -  Reputation: 436

Like
Likes
Like

Posted 05 April 2002 - 09:04 AM

As for your question on when the gamedev series is goin to be done, and this is coming directly from the author(me):
I don''t know.
Things are getting busy and the technical stuff is getting more complex and harder to write information on concisely. I''ll still work at it, but don''t expect anything soon.

--Brian




Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.



PARTNERS