Looking for a good coder to help with a Half-Life Mod *READ*

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1 comment, last by OneMisspentYouth 22 years ago
Hello, i am looking for a coder to help work on a half-life mod. We have artists and mappers and are basically in need of a really good "Lead Coder". The idea is extremely original and will require work, but it will be more then worth it. It will be time well spent on a game that is going to be a big success. Get ahold of me for details. Or if your a modeler or mapper as well (we can always use good modelers/mappers 8-) ). AIM = OneMisspentYouth Email = ag3ntn3wbi3@aol.com MSN = OneMisspentYouth (@hotmail.com) ICQ = 93982677 Thanks //o---------------o // My Life //o---------------o #include <iostream> using std::cout using std::cin if (inSchool == me) { cout << "What the HELL AM I DOING HERE!!.\n" cin >> NULL } if (meAtSchool != sleeping) { cout << "hmm i wonder if i could code this.." << code<< "\n." } if (meAtschool < meAtHome) } me = coding + learningAboutCoding }
//o---------------o// My Life//o---------------o#include using std::coutusing std::cinif (inSchool == me){ cout << "What the HELL AM I DOING HERE!!.n" cin >> NULL}if (meAtSchool != sleeping){ cout << "hmm i wonder if i could code this.." << code<< "n."}if (meAtschool < meAtHome)} me = coding + learningAboutCoding}
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Im willing to sacrefice some time for mapping.
Im doing mostly detailed/Candy Maps (mapping for the eye), but i can also do some low r_speed maps for battling.
Just tell what you need. :D

In other words: Im inn!


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We still need a Lead Coder. 8-). Dev Team is really really coming together nice. It is still the best sounding mod around, and everyone that heres the idea imediately wants to know more. We are all ready to start but we need a coder!!
My info is up a couple of threads.
Thanks
//o---------------o// My Life//o---------------o#include using std::coutusing std::cinif (inSchool == me){ cout << "What the HELL AM I DOING HERE!!.n" cin >> NULL}if (meAtSchool != sleeping){ cout << "hmm i wonder if i could code this.." << code<< "n."}if (meAtschool < meAtHome)} me = coding + learningAboutCoding}

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