Members - Reputation: 122
Posted 09 March 2000 - 07:26 AM
here is the url for that interview. it doesn''t tell you exactly how to do it, but it gives a basic idea and i''m sure you can figure out some techniques from there.
Members - Reputation: 128
Posted 10 March 2000 - 11:00 PM
the only thing is that there has to be a certain size for each level, and so I guess you could have a limiting factor, that adds tot eh random number (i.e. high random numbers mean rooms with lots of doors, while low numbers have rooms with 1 extra exits or less etc) and then add the factor to the random number?
If you want an extra explination just ask
Hopefully you ppl would understand what I jsut wrote...
| Dæmin |
|(Dominik Grabiec) |