Texture mapped sphere (OpenGL) ?
Hi I have to model the solar system for a varsity graphics project, and the only thing I still haven''t figured out is , how the hell can you draw a texture mapped sphere in OGL ?
Any code or links to code would be appreciated...
Thanks
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Matt Benic
"Don''t mind me, I''m just here for the free coffee"
Check out the latest tutorial at NeHe''s, even though the image shows a cylinder it does go through making spheres as well. (With one function call, no less )
Yup, Nehe's site is excellent.
You could also try my page, its got exactly what you're looking for on there!
Paul Groves.
http://home.clara.net/paulyg
OpenGL for Beginners
Edited by - Pauly on 3/10/00 7:40:50 AM
Edited by - Pauly on 3/10/00 7:50:52 AM
You could also try my page, its got exactly what you're looking for on there!
Paul Groves.
http://home.clara.net/paulyg
OpenGL for Beginners
Edited by - Pauly on 3/10/00 7:40:50 AM
Edited by - Pauly on 3/10/00 7:50:52 AM
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