I recently posted the first release of glGameGUI - a class system for implementing simple GUI''s in OpenGL.
There''s some information about it on the page, but for now you''ll have to look at the design document and the code itself to figure it all out (the sample app is also kinda neat, though really cheap).
I have a list of features I''d like to add into it at some point. I''m hoping that there will be some interest in the GL community to use it and help improve it. So anyone interested in adding new classes and functionality, or fixing bugs, please let me know.
Feedback is also appreciated.
Scott Franke [druid-] firstname.lastname@example.org druid-'s GL Journal http://www.gamedev.net/opengl