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Member Since 11 Apr 2006
Offline Last Active Today, 05:22 AM

Journal Entries

Ramblings of a partialy sane programmer > On IDE's and Editors

Posted 05 June 2014

The development environment predicament has been a on going thing with developers for years. Constant arguments over the smallest things such as programming languages, version control tools, even the great editor wars. I find it quite intriguing how much developers really like to argue over petty things as it can be quite amusing to read many of the bas...

Ramblings of a partialy sane programmer > Piecing together a development environment

Posted 12 May 2014

It has been a while since my last post for good reason I have been mighty busy. Now that things have settled down I have finally gotten the chance to start to piece together my embedded development environment. Embedded development is a quite an interesting beast in that many of the development concepts are quite behind standard desktop development. Ov...

Ramblings of a partialy sane programmer > Just got my new toy in the mail

Posted 25 March 2014

Hey guys it has been a while since my last post. So I would first like to give a few little updates to what I have been upto.

First and foremost my attempts to get back into game development was a total fail. It just did not work out. I was starting then I lost interest quickly and proceeded to get slamed into the dirt by massive ammounts of school wo...

Ramblings of a partialy sane programmer > A bit about my game and some slow progress

Posted 17 November 2013

Hello Everyone,

I feel it is time for some updates on my game as I really did not say much about it. So I would like to introduce you to the concept of a game I have been wanting to make for years. The game is called Orbis. The general idea behind the game is Asteroids with a twist.
So ultimately I will be making a Asteroids clone with a few twists to...

Ramblings of a partialy sane programmer > Solving the automated copy C++ Runtime issue

Posted 10 November 2013

Hello Everyone,

In my last post I was using QTCreator with QMake to build some SFML sample code. In order to get the code to run from the ide if you remember correctly I needed to copy the SFML Runtime dll files to the directory because we were dynamically linking. I did mention that I could not run the .exe from the build directory due to missing some...