Jump to content

  • Log In with Google      Sign In   
  • Create Account

Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

adam4813

Member Since 12 Apr 2006
Offline Last Active Today, 08:21 AM
-----

Topics I've Started

A&R Monster Truck Derby Alpha (Android) 0.70

05 August 2012 - 09:08 PM

Attached File  title.png   48.88K   7 downloads


**DESCRIPTION**
Announcing the alpha release of A&R Monster Truck Derby for Android devices. Currently in alpha stages, and therefore not available on the Play Store yet, you will need to download it from my Google Drive (best if done on phone to enable easy install).






Attached File  qr.png   1.1K   6 downloads

(Scan with phone.)


**HOW IT CAME TO BE**
My son loves cars and monster trucks, so one day I decided to make him a game. So on July 31 I started making this game, and less than a week later it is very playable. The easiness to the gameplay is due, in part, to the fact that my son is about 3 and doesn't understand complex games, but this is perfect for him and he loves to play it.

**HOW TO PLAY**
To play you simple touch the screen whenever the title is displayed, then you touch the screen to make the monster truck go to that location. You can drag the monster truck around as well. The goal is to "crush" as many cars as you can in 100 seconds. To crush a car simple have the monster truck drive over it.

**VERSION HISTORY**
0.51 initial alpha release
0.60 Added increasing difficulty levels
0.63 Added Pause and Game Over screen. Also tweaked time gains and losses some.
0.70 Added obstacles! Auto-pausing when you get a call, hit the home or back button, or otherwise somehow hide the game (but don't kill it) works.

**PLATFORM**
Currently supported and testing on Android 2.2.X. Earlier versions may become support if someone is willing to assist with testing.
Note: You will need to enable install from other sources as the apk isn't signed yet.

**MEDIA**
Title Screen:
Attached File  mtd_title.png   187.97K   7 downloads
The Monster Truck:
Attached File  monstertruck1.png   3.08K   7 downloads

**CREDITS**
Adam Martin - Lead Programmer/Designer
Rob Whitworth (robertewhitworth@hotmail.com) - Lead Artist
Adam's wife and son - Testers and inspiration

Please post any bugs, application not responding, or forces closes and the best idea as to what you were doing when it happened.

NLS Engine

22 May 2012 - 12:58 PM

Check out the Google+ page for our engine (NLS Engine) here +NLS Engine. We are using Angelscript as our internal scripting engine. Ricky (another team member) has created a nice Unit test framework for use inside Angelscript which you can check out here NLS Google Code repo

Our goal with the engine is to create a modular component-based scripted engine. The modules handle various systems such as graphics, sound, physics, etc and these modules provide the various components that our game entities are made of. The glue that allows attaching components of varying types to a game entity is Angelscript. Additionally we plan to take the engine cross-platform which Angelscript is perfect for.

PARTNERS