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Driv3MeFar

Member Since 24 Apr 2006
Offline Last Active Jul 15 2012 06:17 PM

#4355145 Video Game Price History

Posted by Driv3MeFar on 25 November 2008 - 12:07 PM

Quote:
Original post by RivieraKid
interestingly even without the net piracy was still rampant. 90% of my games on atari were pirated, copies of copies of copies. dont copy that floppy! I was too young to understand what piracy was.


Piracy is not what dictates the rise in game prices, though. Rising development costs have a lot more to do with it.


#4149793 Pirate_Lord's Thread

Posted by Driv3MeFar on 30 January 2008 - 02:50 PM

For the record, I too work at a company with several dedicated designers.

Edit: I tried reading over all your "articles" and really couldn't do it. You provide no facts. You do not cite any tangible experience other than "trying to get into the industry for 20 years". You don't seem to have the necessary credentials to comment on any of this (after all, how can you know so much about an industry that you can't even get into), and if you do you certainly don't present them. You keep referring to "real game and simulation designers"; are you one of these? If so, what qualifies you as such? Articles should be objective, informative, and backed by solid, provable facts. Editorials should be subjective, but written by those with enough experience and credentials to make worthwhile and accurate points. This drivel is neither of those things. It just reads as the angsty whining of someone who couldn't cut it.

In short: Who are you, and why should I give a damn what you have to say about the industry?

[Edited by - Driv3MeFar on January 30, 2008 9:50:19 PM]


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