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Member Since 02 May 2006
Offline Last Active Jun 12 2014 11:15 AM

#5158869 Where to download the NeHe contest demos?

Posted by on 07 June 2014 - 02:15 AM

Hello everyone.

Good news, we managed to upload all the old data we found, and I wrote a hacky script to turn the old NeHe ASP pages into html, and make all links point to the new file locations... Check out the "Legacy Articles" on the right hand side of http://nehe.gamedev.net/ !


This contains only the contests for now, NeHe's old downloads and projects have a different format so I'll write a script for those as well in the next days.

The text formatting might look weird at places and not all links will work (e.g. not everyone uploaded their source code), but as I said, this was just a hacky script biggrin.png


Have fun with the contest entries! Although I guess nowadays you should not code either C++ nor OpenGL in the way these guys did around 10 years ago smile.png 




#5155978 Where to download the NeHe contest demos?

Posted by on 26 May 2014 - 01:51 AM

Hi guys,

sorry it took so long to get back to you.


This isn't an official response, but I suspect that the people who run NeHe probably just don't have those files anymore -- that contest was well over a decade ago, and even the page you're trying to access them from is archived on someone else's website rather than hosted on the actual NeHe site.

this is mostly correct. We do still have the files somewhere on a backup disk, but they are no longer hosted on nehe.gamedev.net . Which explains why this cached website you're referring to has broken links.

We're currently looking for the old contest entries and projects, and will upload them again so you can access them. We'll keep you updated!

#4994093 Lesson 35 linux. Mistake in makefile

Posted by on 26 October 2012 - 04:25 AM

Thanks for the hints! I'll add them as a note to the lesson!

#4907017 SOIL unhadled exception

Posted by on 28 January 2012 - 08:37 AM

Sorry for the late answer, but to me it sounds like OpenGL is not yet initialized, e.g. you call your LoadTextures method before the window is actually showing up...

#4880699 soil linker errors

Posted by on 04 November 2011 - 10:32 PM

That seemed really strange to me, as you are linking against all the windows and opengl related libraries, so I tried it in C::B myself and got the same errors.

After struggling with it a while I found the solution: you have to link to SOIL before opengl32!

I didn't know that the order of the libraries matters at all, but that seems to be the proof :) Hope that works for you too!