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Member Since 15 Jun 2006
Offline Last Active Apr 10 2015 06:18 AM

Posts I've Made

In Topic: VAT/Sales Tax, Incorporating, Changing DBA, And More

02 April 2015 - 04:06 AM

Go and write the game. Don't worry about any of this stuff.


When your game is complete and ready for sale -- or even just ready enough that you're considering investing in hiring some contractors -- then you can go hire a lawyer for two hours to sort all this out for you.


Write a good game, worry about selling it when it works.

In Topic: Game event loop using ncurses library

09 January 2015 - 06:15 AM

You can use "select()" or (preferably) "epoll()" to see if stdin has data on it before calling "getch()" to process it.


In Topic: General Programmer Salary

28 October 2014 - 07:36 AM

"No one bothers to hire American web devs for JavaScript / HTML / CSS "


Well no. Working at that level is simple. I work in JS, HTML, CSS, Java, Python, C++, SQL and a bunch of other languages. And it's not just coding -- I design and develop the features, test them with our users and build things to solve their problems.


And I'm definitely making more than $40k.


" the pay listed for most "help wanted" sections was $20 - $40 per page."


Then I'd suggest looking somewhere sensible.

In Topic: So many programming positions available...

25 October 2014 - 12:54 PM

There's also a lot of "option D" around. Which is that when they find someone qualified and actually capable of doing the job they offer them less than their current role and then are amazed that they get declined. In the last few months I've had agents waving between 50 and 80% paycuts at me to in an attempt to headhunt me to join companies that are "excellent opportunities"...


And there's always "E" -- many companies have HUGE staff churn and seem to accept that annoying their staff to the point of quitting and then having to replace them is somehow easier than having happy staff.

In Topic: Fear of replacement

22 September 2014 - 02:39 AM

They're not going to fire you for a couple of small mistakes if you've only got 7 months experience. That's what's expected from a junior dev. Hell, two mistakes is doing pretty well.


If they are inclined to fire you, they're assholes and you don't want to work there anyway -- the only thing worse than feeling a bit insecure is when the whole of the rest of the company is jumpy as well because no-one works well when they're on edge and everyone's tempers get frayed.


The guy who's shouting in public about your mistakes is already demonstrating assholeness. Just accept that he's an over-reactor. Learn some strategies for coping with the over-reactions[1]. That's not how you train people and bluntly he needs moving somewhere where his personal issues won't damage the company's investment in taking on and training new people. Chances are you'll just have him explode at you every couple of weeks. Sorry about that, that's people. There is a chance it's not actually permanent; he may be under other stresses you can't see which may go away.


And yeah, like Erik says, just let it lie. Honestly, if he goes off the wall every other week the rest of the team are probably used to just ignoring the content of the noise anyway; their reaction's not going to be judging you, more gratitude that it's not THEM being yelled at.




[1] Alcohol works, but I'm not sure I'd recommend it. Meditation helps. Lunch-time shoe shopping used to get me through bad times but that's a girl thing. Put up with it for a few years, get some credit on your CV from having been involved in stuff and then leave. If you're feeling brave, you could mention the mutual support within the team not being all you'd hoped for in your exit interview and let HR fill in the blanks.