I'm going to side with Sean on this -- framework is something you build on top of, engine is something you work inside of.
The distinction is kind of like whether you write the "int main()" or not...
"when i'm interviewing, I'll wanted to show my "engine/framework","
No. You'll be wanting to show a working game. Every tom, dick and harry shows up with bits of code they call an "engine". Finish an actual game instead.