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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

Matias Goldberg

Member Since 02 Jul 2006
Offline Last Active Yesterday, 11:41 AM
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+3Making a "Busy Loop" not consume that much CPU (without Sleep)Yesterday, 05:26 PM
+1Logged inMay 17 2013 06:27 PM
+1Logged inMay 17 2013 11:25 AM
+3Movement speed vary on different machinesMay 17 2013 12:55 AM
+1Logged inMay 16 2013 08:35 AM
+3LuminanceMay 14 2013 10:15 PM
+3TCP's 3-way handshake... why not 2-way?May 14 2013 12:18 PM
+1Voted up Life of a Level DesignerMay 14 2013 08:38 AM
+1Logged inMay 14 2013 08:28 AM
+3Movement speed vary on different machinesMay 14 2013 02:08 AM
+1Voted up TCP's 3-way handshake... why not 2-way?May 13 2013 02:22 PM
+1Logged inMay 13 2013 11:01 AM
+3Oren-Nayar with Blinn-Phong SpecularMay 12 2013 04:20 AM
+3Movement speed vary on different machinesMay 11 2013 09:10 AM
+1Voted up Blending Normal MapsMay 11 2013 08:28 AM
+3Movement speed vary on different machinesMay 10 2013 09:18 PM
+1Voted up Movement speed vary on different machinesMay 10 2013 09:16 PM
+1Logged inMay 10 2013 09:14 PM
+1Logged inMay 10 2013 10:16 AM
+3Movement speed vary on different machinesMay 10 2013 02:57 AM
+3Movement speed vary on different machinesMay 09 2013 11:11 AM
+1Logged inMay 09 2013 08:45 AM
+1Logged inMay 07 2013 09:14 PM
+3Is this bad?May 07 2013 03:08 AM
+3Is this bad?May 07 2013 01:05 AM
+1Logged inMay 06 2013 06:24 PM
+1Logged inMay 05 2013 12:41 AM
+1Voted up Alternatives to singletons for data manager?May 04 2013 09:51 AM
+1Logged inMay 04 2013 09:48 AM
-1Voted down Alternatives to singletons for data manager?May 03 2013 04:29 PM
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