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Matias Goldberg

Member Since 02 Jul 2006
Offline Last Active Yesterday, 04:35 PM

Reputation Earned

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+3NV Optimus notebook spend too much time in copy hardware queue?Today, 01:44 AM
+3[D3D12] Ping Pong RenderingYesterday, 04:48 AM
+1Logged inMay 25 2016 08:15 PM
+1Logged inMay 24 2016 11:13 PM
+3Hybrid Frustum Traced ShadowsMay 24 2016 01:53 PM
+3Hybrid Frustum Traced ShadowsMay 24 2016 04:01 AM
+3Hybrid Frustum Traced ShadowsMay 24 2016 03:34 AM
+1Logged inMay 23 2016 10:35 PM
+3Hybrid Frustum Traced ShadowsMay 23 2016 10:26 AM
+1Logged inMay 22 2016 07:10 PM
-3Hybrid Frustum Traced ShadowsMay 22 2016 06:40 PM
+3Hybrid Frustum Traced ShadowsMay 22 2016 05:29 PM
+3Hybrid Frustum Traced ShadowsMay 22 2016 05:29 PM
+3Terrain RenderingMay 22 2016 05:19 PM
+1Logged inMay 22 2016 12:32 PM
+3Material, Shaders, Shader variants and ParametersMay 21 2016 11:02 PM
+3Hybrid Frustum Traced ShadowsMay 21 2016 04:55 PM
+1Logged inMay 20 2016 06:13 PM
+1Logged inMay 19 2016 09:23 PM
+3Pixel Shader 3 weirdnessMay 19 2016 03:13 PM
+3[D3D12] Ping Pong RenderingMay 19 2016 03:45 AM
+3Pixel Shader 3 weirdnessMay 19 2016 03:44 AM
+1Logged inMay 18 2016 08:16 PM
+3Pixel Shader 3 weirdnessMay 18 2016 05:25 PM
+3Material, Shaders, Shader variants and ParametersMay 18 2016 03:38 AM
+1Voted up Vulkan and mipmap generationMay 17 2016 08:51 PM
+1Logged inMay 17 2016 08:50 PM
+3[D3D12] Ping Pong RenderingMay 17 2016 07:10 PM
+1Voted up Material, Shaders, Shader variants and ParametersMay 17 2016 12:44 PM
+1Voted up Material, Shaders, Shader variants and ParametersMay 17 2016 12:43 PM
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