The Intel solution is based on a quite recent and, as far as I know, Intel-only extension. The Weighted Blended OIT is more general, but it is an approximation. There are also other methods (A-buffers for example). I don't think this is a solved problem and in many cases sorting is still probably the way to go. The best method depends on what you are trying to do and the scene you are trying to display.
apatriarcaMember Since 03 Jul 2006
Offline Last Active Sep 19 2014 08:49 AM