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phil_t

Member Since 06 Oct 2006
Online Last Active Today, 01:40 PM

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+3Basic Game Object CommunicationYesterday, 08:20 PM
+1Logged inYesterday, 07:40 PM
+3Basic Game Object CommunicationYesterday, 04:53 PM
+3Pixel Shader 'stage Did Not Run'Yesterday, 04:28 PM
+3Pixel Shader 'stage Did Not Run'Yesterday, 01:26 PM
+1Logged inJul 25 2016 08:08 PM
+1Voted up Create A Gaming Operating SystemJul 25 2016 03:04 PM
+3Convert Wma To WavJul 25 2016 01:28 PM
+1Logged inJul 24 2016 07:34 PM
+3Pixel Shader 'stage Did Not Run'Jul 24 2016 03:25 PM
+1Logged inJul 23 2016 06:41 PM
+1Logged inJul 22 2016 07:15 PM
+1Logged inJul 21 2016 06:06 PM
+1Voted up Do My Swordsmen Look Like Cyborgs?Jul 20 2016 06:23 PM
+1Logged inJul 20 2016 06:20 PM
+3Do My Swordsmen Look Like Cyborgs?Jul 20 2016 03:57 PM
+3Do My Swordsmen Look Like Cyborgs?Jul 20 2016 01:24 PM
+1Voted up I'm Getting An Index Out Of Bounds When Trying To Add Buttons Pragmatically.Jul 20 2016 01:04 PM
+1Logged inJul 19 2016 08:01 PM
+1Logged inJul 18 2016 07:54 PM
+3Basic Multithreaded QuestionJul 17 2016 10:53 PM
+1Logged inJul 17 2016 06:27 PM
+3Object ReferencingJul 16 2016 09:12 PM
+1Logged inJul 16 2016 06:38 PM
+3Object ReferencingJul 16 2016 01:54 PM
+1Logged inJul 15 2016 07:13 PM
+1Logged inJul 14 2016 06:08 PM
+1Logged inJul 13 2016 06:16 PM
+1Voted up How to automate texture deleting?Jul 13 2016 11:23 AM
+1Voted up c++: replace word in char array?Jul 13 2016 11:03 AM
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