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phil_t

Member Since 06 Oct 2006
Offline Last Active Yesterday, 02:51 PM

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+1Logged inYesterday, 02:51 PM
+1Logged inSep 22 2016 06:03 PM
+1Logged inSep 21 2016 07:05 PM
+1Logged inSep 20 2016 07:22 PM
+1Logged inSep 19 2016 10:46 PM
+1Voted up C++ Angle bracket functionSep 19 2016 02:08 PM
+1Logged inSep 19 2016 12:13 PM
+1Logged inSep 15 2016 06:51 PM
+1Logged inSep 14 2016 07:57 PM
+1Logged inSep 14 2016 10:36 AM
+1Logged inSep 12 2016 09:34 PM
+1Logged inSep 11 2016 06:31 PM
+3Mixing up a "bag" of components with different ownership schemeSep 10 2016 07:24 PM
+3Hundreds of timers...Sep 10 2016 07:00 PM
+1Logged inSep 10 2016 06:03 PM
+3Hundreds of timers...Sep 10 2016 09:31 AM
+3Looking for feedback on my game engineSep 10 2016 01:15 AM
+1Logged inSep 09 2016 06:51 PM
+1Logged inSep 08 2016 06:15 PM
+3Introduction and plans... sort ofSep 08 2016 09:17 AM
+3Introduction and plans... sort ofSep 08 2016 07:58 AM
+1Logged inSep 07 2016 10:28 PM
+1Logged inSep 06 2016 11:26 PM
+1Logged inSep 06 2016 11:51 AM
+1Logged inSep 05 2016 09:07 AM
+1Logged inSep 04 2016 01:57 PM
+1Logged inSep 02 2016 08:57 PM
+1Logged inSep 02 2016 09:03 AM
+1Logged inSep 02 2016 09:03 AM
+1Logged inAug 31 2016 08:01 PM
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