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n00body

Member Since 20 Oct 2006
Offline Last Active Jul 23 2016 08:33 AM

Reputation Earned

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+1Logged inJul 23 2016 08:28 AM
+1Logged inJul 18 2016 08:23 PM
+1Logged inJul 14 2016 06:36 AM
+1Voted up [SOLVED] Lerp then Add, or Add then Lerp?Jul 13 2016 08:16 AM
+1Voted up Water and FresnelJul 13 2016 08:06 AM
+1Voted up Water and FresnelJul 13 2016 08:06 AM
+1Voted up Water and FresnelJul 13 2016 08:05 AM
+1Voted up Water and FresnelJul 13 2016 08:05 AM
+1Voted up Water and FresnelJul 13 2016 08:05 AM
+3Lighting Prepass and PBR?Jul 13 2016 07:43 AM
+1Voted up Implement baked AO-mapsJul 13 2016 07:17 AM
+1Logged inJul 13 2016 07:00 AM
+1Logged inJul 11 2016 06:17 PM
+1Logged inJul 08 2016 08:42 PM
+1Voted up [SOLVED] ddx, ddy reuse for better performance?Jul 07 2016 04:04 AM
+1Logged inJul 07 2016 04:04 AM
+1Voted up ddx, ddy reuse for better performance?Jul 06 2016 10:46 AM
+1Voted up ddx, ddy reuse for better performance?Jul 06 2016 10:20 AM
+1Logged inJul 06 2016 05:57 AM
+3[SOLVED] Tonemapping Operators & Color CorrectionMay 27 2016 08:21 PM
+1Logged inApr 14 2016 03:09 PM
+1Logged inApr 02 2016 07:50 PM
+1Voted up How to calculate Lumens?May 24 2015 02:21 PM
+1Logged inMay 24 2015 02:21 PM
+3How to calculate Lumens?May 22 2015 01:27 AM
+3How to calculate Lumens?May 21 2015 10:18 PM
+1Logged inMay 15 2015 09:27 PM
+3How to calculate Lumens?May 15 2015 01:06 AM
+1Voted up How to calculate Lumens?May 14 2015 08:33 PM
+1Logged inMay 14 2015 07:20 PM
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