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spacerat

Member Since 26 Oct 2006
Offline Last Active May 18 2016 11:45 AM

Reputation Earned

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+3Planet Rendering: Spherical Level-of-Detail in less than 100 lines of C++Aug 17 2016 04:47 PM
+3Geometry Clipmaps Terrain Tutorial with SourceJun 13 2016 02:46 AM
+3Planet Rendering: Spherical Level-of-Detail in less than 100 lines of C++May 19 2016 08:14 AM
+1Logged inMay 18 2016 01:17 AM
+3Planet Rendering: Spherical Level-of-Detail in less than 100 lines of C++May 16 2016 11:17 PM
+1Logged inMay 16 2016 10:06 PM
+3Planet Rendering: Spherical Level-of-Detail in less than 100 lines of C++May 14 2016 10:07 AM
+3Planet Rendering: Spherical Level-of-Detail in less than 100 lines of C++May 13 2016 08:48 AM
+1Logged inMay 13 2016 12:08 AM
+3Planet Rendering: Spherical Level-of-Detail in less than 100 lines of C++May 12 2016 10:34 AM
+1Logged inMay 12 2016 04:39 AM
+1Logged inMay 11 2016 06:24 AM
+1Logged inMay 10 2016 06:10 AM
+1Logged inMay 08 2016 06:12 AM
+1Logged inMay 07 2016 01:43 AM
+1Logged inMay 03 2016 02:28 AM
+1Logged inMay 01 2016 11:46 PM
+1Logged inMay 01 2016 01:57 AM
+1Logged inApr 30 2016 03:59 AM
+1Logged inApr 29 2016 12:55 AM
+1Logged inApr 27 2016 11:24 PM
+3Planet Rendering: Spherical Level-of-Detail in less than 100 lines of C++Apr 27 2016 12:42 PM
+1Logged inApr 27 2016 06:25 AM
+1Logged inApr 26 2016 04:22 AM
+3Planet Rendering: Spherical Level-of-Detail in less than 100 lines of C++Apr 25 2016 03:46 AM
+1Logged inApr 24 2016 11:55 PM
+1Logged inApr 24 2016 05:36 AM
+1Logged inApr 22 2016 08:09 PM
+1Logged inApr 22 2016 01:03 AM
+1Logged inApr 20 2016 10:41 PM
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