I was looking for a simple to use code to unwrap UV coordinates and found the OpenNL / LSCM lib.
However, it somehow only runs well on the supplied models but not my own ones.
Bunny doesnt work, the provided face sample works.
Can anyone explain the problem and how to solve it ?
Looking forward to a reply.
All files, including compilable source and binaries, are in the attached in the uvproject.zip
Used is OpenNL 2.0, as I dont want to use CUDA from NL 3.2.