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BarrySkellern

Member Since 03 Nov 2006
Offline Last Active May 26 2016 01:17 AM

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BarrySkellern

Got some good work done on a tricky new race level in Thrunt tonight. Should be ready to drop in time for the weekend. #gamedev
May 24 2016 03:38 AM
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BarrySkellern

Also nice to see Cliff supports mip-mapping. https://t.co/7oAEADgKje
May 10 2016 10:59 AM
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BarrySkellern

BBC News: "Japan vagina artist cleared over kayak." Now roll 2D6 and select the next word of this headline from the following table...
May 10 2016 07:56 AM
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BarrySkellern

#careeradvice : If you do end up porting VBA macros to C++, try not to end up porting VBA macros to C++.
Apr 27 2016 08:45 AM
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BarrySkellern

Gustav Mahler is fucking in heaven.
Apr 20 2016 10:01 AM
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BarrySkellern

Tricky bit of maths to get the cog things in #Thrunt to reset smoothly on player respawn. #gamedev #indiedev https://t.co/lNqTF541Ju
Apr 20 2016 05:57 AM
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BarrySkellern

Cracking on with #gamedev tonight, making all large obstacles in #Thrunt reset on player respawn so target times are fairer. #indiedev
Apr 18 2016 02:18 PM
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BarrySkellern

And yet, achieving nothing.
Apr 18 2016 07:11 AM
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BarrySkellern

At least you're not looking at Visual Basic written in Japanese. Like me. #MondayMotivation
Apr 18 2016 04:08 AM
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