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ankhd

Member Since 05 Nov 2006
Offline Last Active Yesterday, 10:08 PM

Posts I've Made

In Topic: To Hot To Code...

Yesterday, 05:32 PM

No more hot days if you make this. https://m.youtube.com/watch?v=ITtlxjvLQis

You can make it smaller.

In Topic: UI Design Layout

11 July 2016 - 02:43 AM

Hey how did you do that cool google link thing.


In Topic: Serious Problems with computer

11 June 2016 - 07:15 PM

Hi. Is something over heating in your computer.

In Topic: Do you usually prefix your classes with the letter 'C' or something e...

06 June 2016 - 04:02 AM

Hey All.

I used to Put C for class, reason was so I could use the actual name of the class as the variable name.

Like CActor Actor; //works for me


In Topic: Memory Leaked even a CComPtr is used?

06 June 2016 - 03:58 AM

Hi again.

 

 

I didn't know why the material of the asset has multiple texture filenames

I think I do if my memory serves me correctly, Your using 3DSMax and exporting .X files but the thing is when the plug in for .X files in 3dsmax exports what ever material is in the materials editor gets linked (Had me for a while) the fix  go into the materials dlg and remove none used materials. thats why all my objects became just skinned meshes for all things.

Just some had less bones like A bone.

That's what I think it is.


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