I might be wrong here, but I think the majority of people in the gamedev forums are mainly programmers, so the very, very, VERY basics might be a good theme to cover .
I support this approach.
As coder I think that there's a gap between common programmer art and professional art, which I would like to see filled. There are other communities which have a strong art focus and already cover most common styles (eg. retro pixel art, professional 3d art etc.) and I too think, that gamedev community have a lot more coders on board than artists. I would like a simple approaches to get some decent art on my screen and not some hi-end art tutorials which requires several years of dedication in the art department or some of the expensive tools (maya,max,photoshop).
So I vote for advanced programmer art