but I need to know where to go in order for this to work.
Well, you need to decide yourself the direction you want to go, what are your goals ?
It is not really clear of what goals you have. Game designer ? Coder ? Artist ?
What are you studying ?
The game industry is really tough and you will have a better chance to get hired if you are very good at a specific topic. If you want to be a jack of all trades, then your chances will most likey decrease. So, first off try to decide what your primary goals are:
1. Coder ? No, you dont seem to like coding...
2. Game designer ? Well, game designer is different to the game idea man/woman. Game design benefits sometimes from coding skills to prototype a certain game idea and to have a basic understanding of AI. Though there are not really many game designers in the game industry compared to other roles.
3. Artist ? Well, there are lot of artist, I would say the majority of roles in the AAA industry are artists. There are lot of branches, like environment artist, character artists, animators. If you want to have professional feedback, seek out forums which are crowded with professional game artists like polycount and ask for feedback/help.
There are other roles (like sound fx, music composer etc.), but I didn't saw any references/interst in your post considering this roles.