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nfries88

Member Since 11 Nov 2006
Offline Last Active Today, 10:51 AM

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+1Logged inYesterday, 07:03 PM
+1Logged inApr 27 2016 10:55 PM
+1Logged inApr 26 2016 10:22 PM
+1Logged inApr 26 2016 10:12 AM
+1Logged inApr 24 2016 06:00 PM
+3c++ should nested switch statements be avoided?Apr 24 2016 05:31 AM
+3c++ should nested switch statements be avoided?Apr 24 2016 01:46 AM
+1Logged inApr 23 2016 08:16 PM
+1Logged inApr 22 2016 06:33 PM
+3Multi thread deadlock issue with a recursive mutex. Need ideas.Apr 22 2016 08:48 AM
+1Logged inApr 21 2016 10:56 PM
+3Thinking of switching from a monolithic structure to a Client-Server structureApr 21 2016 03:39 AM
+1Voted up Should I use multithreading for sending messages?Apr 21 2016 02:09 AM
+1Logged inApr 20 2016 07:13 PM
+1Logged inApr 19 2016 10:07 PM
+1Logged inApr 19 2016 12:12 AM
+3Thinking of switching from a monolithic structure to a Client-Server structureApr 18 2016 11:38 PM
+3HINSTANCE & HWND Corrupted when passed around functionsApr 18 2016 12:55 PM
+1Logged inApr 18 2016 10:04 AM
+3HINSTANCE & HWND Corrupted when passed around functionsApr 18 2016 03:38 AM
+3HINSTANCE & HWND Corrupted when passed around functionsApr 17 2016 12:48 PM
+3Multiple bullets?Apr 17 2016 04:53 AM
+1Voted up c++ should nested switch statements be avoided?Apr 17 2016 03:04 AM
-1Voted down c++ should nested switch statements be avoided?Apr 17 2016 03:04 AM
+1Voted up Help BeginningApr 17 2016 02:45 AM
+5Gamedev for online game.Apr 17 2016 02:29 AM
+1Logged inApr 17 2016 12:35 AM
+1Logged inApr 15 2016 10:35 PM
-3Multi thread deadlock issue with a recursive mutex. Need ideas.Apr 15 2016 06:39 PM
-3Multi thread deadlock issue with a recursive mutex. Need ideas.Apr 15 2016 06:38 PM
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