Jump to content

  • Log In with Google      Sign In   
  • Create Account

Helmacc

Member Since 06 Dec 2006
Offline Last Active May 08 2013 07:48 AM

Topics I've Started

- your input on game design career needed -

07 May 2013 - 08:32 PM

Hello everyone,

 

I've been an inactive member of this site for... a long time now. I'm at a point in my life where I just need to get real. I work a job I hate - unable to find work in the field (sociology) I graduated in 8 years ago, and now, I really want to make something out of what's left of my life. I simply can't see myself continue to work a job I despise so much just for the money.
 

A little bit of back story -

 

I have a college degree in sociology and also did quite a bit of digital art (photoshop) that I never continued with. I have a keen interest in game design and understand the work involve. I'm not looking for some quick fix. Two years ago I went back to school for a second degree in computer science, however I had to stop attending due to the fact that I received no financial aid as a second degree student, thus it became unafordable for me with all else I have to pay for.

 

A new hope -

 

I like to do research and try different things when the odds are agaisnt me. Thus, after a regular school became unafordable, I read about Gameinstitute.com  which offers game design courses for very cheap. I aslo read many negatives about them but at those prices, I thought I would find out for myself. I bought their entry level programing 1 course (which I'm still doing) and to my surprise, it was/is very close to what I was taking at Umass Boston, except one course there was close to $1000. So I plan to continue with all of the Gameinstitute courses and eventually do the animations as well. What I would like to know is, with the skills I will gain, will I be able to find a job in the industry if I can put together a decent work porfolio or will the industry "look down" on me as someone they won't bother with due to where I learned my stuff? 

 

The goal -

 

I want to be independent and work for myself. I'd like to make apps/games for IOS and others. Not looking to be a millionaire or anything, but I just want to be free from corporate america.  I would rather make 45k working for myself than make 100k slaving in the corporate salt mines. That is my long term goal. Now remember that is my lonnnnnng term goal, just so no one is confused since in my last paragraph I'm asking if I'll be able to find work in the industry.

 

So am I on the right track? What would you recommend or do different? It is wise of me to learn c++ first or should I go for Objective C  instead? Am I at a disatvantage in learning 3d Studio Max (only one offered at GameInstitute) over Maya, in the next few months?  

 

Thanks for taking the time to read about my mid-life crisis and will appreciate every reply.

 

cheers-

 

Helmacc


Now to forum- please read my post!!

06 December 2006 - 01:58 AM

Hello all, I'm helmacc your new member. I will describe my situation below and hopefully you can point me in the right direction. I earned a bachelors degree in sociology 3 years ago in Massachusetts where I live. Having worked in the car business for the last 2.5 years(could not get anywhere money wise with sociology), I have realized one thing that is very clear, although I make around 45 plus k a year, I hate every minute of it. My love and passion lies in video games which I play almost every day lately - Halo2.. gears of war anyone!! I would love to be a game designer because I believe I can be pretty creative at designing things since I also know how to draw and did the whole web design thing while I was at school. However here in Massachusetts, after all the research I've done, I don't trust the so called "game design" schools(ITT tech and a few others.) we have. They seem to just charge u a gargantuant load of money to just teach you the basics, which may be useless in the real world while you are 50k+ in dept. I researched full sail for a while and after all the negative feedback I read online from former students, I've decided against it since it's also one of the most expensive out there. Recently I've stumbled upon UAT(university of advancing technology). I liked what I read on their website and they don't appear as pushy as the full sails people, who seemed to only have been concerned with me signing up right away as "tuition will go up next semester". Having said that, I'm mainly interested in the online program as I'm really not in a position to relocate and start over at the moment. So, I was hoping to hear from anyone who have attended the shool personally or even taken some courses online to give me some intuitive feedback. I'm also open to other recomended schools that have a really nice online program. I'm mainly interested in the game design part involving more of 3D animation and modeling than the computer programing part. Tried C++ at Xintra, was very tough, however I understand I may have to take it nonetheless for game design as well which I don't mind. I just want to be the guy who creates characters or back gound, decided their motion and collision detection rather than just program AI all day long or worst, work for a financial company programing their softwares. Also, as far as salary is concerned, I know progammers make more than designers, I really don't need tons of money. I'm very resposible with my money so a little can go a long way for me. Thus, I would appreciate any feedback of what I can expect to make let's say after graduating, taking into consideration that I would be very good at what I do. Thanks u all!

PARTNERS