Don't everyone pile on at once!
Haha, no, actually I got some really good help over at reddit, so look if you want, but it's pretty close to "finished"--I know it's not 100% ideal, but I think it's helpful for people anyway.
- Viewing Profile: Posts: Pete Michaud
14 years ago on June 15th Gamedev.net was first launched! We want to thank all of you for being part of our community and hope the best years are ahead of us. Happy birthday Gamedev.net!
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In Topic: Working pygame projects, looking for critique
10 October 2011 - 01:21 PM
In Topic: RPG where player's primary identity is "craftsperson"
30 January 2011 - 09:06 PM
Sorry I don't have time to read most of the other replies, but I wanted to chime in and say that this idea is actually more realistic than the warrior thing. Strong warriors don'tr save the world because you can't normally save the world by punching someone in the face.
No, the world is saved by engineers. Challenges are met when engineers can design power plants, water filtration systems, modes of transport.
You can start out in a poor village. Most RPGs would have you fighting rats, but a poor village wouldn't really have killer rats -- it would have problems keeping enough electricity going. It would have problems getting water. You as a "craft person" could solve those problems. Then when you've seriously improved the lives of that village, someone in a bigger city hears about you and you go there to help solve those problems. You don't kill trogs for loot, you build useful things in exchange for money or other items.
Makes perfect sense to me, and it could be just as epic as any "punch the bad guy in the face" scenario.
No, the world is saved by engineers. Challenges are met when engineers can design power plants, water filtration systems, modes of transport.
You can start out in a poor village. Most RPGs would have you fighting rats, but a poor village wouldn't really have killer rats -- it would have problems keeping enough electricity going. It would have problems getting water. You as a "craft person" could solve those problems. Then when you've seriously improved the lives of that village, someone in a bigger city hears about you and you go there to help solve those problems. You don't kill trogs for loot, you build useful things in exchange for money or other items.
Makes perfect sense to me, and it could be just as epic as any "punch the bad guy in the face" scenario.
In Topic: Anyone else freaked out by the photos?
19 January 2011 - 06:41 PM
There's something amusing about picturing a quintessential geek finding pictures of people online being too personal 8)
In Topic: What a mess
15 January 2011 - 04:33 PM
A couple ideas for the help section:
1) A post count limit, so only people who have participated in the forums a bit can post new threads in that forum. That may cut down on the kids with stars in their eyes.
2) A very small, token amount of money for posting in it. Maybe just optionally, so there are "premium" and free. I'm talking about like a dollar--not a serious barrier to any adult with even the slightest bit of commitment, but enough to weed out the sorry cases.
3) Limit the "bumping" ability somehow. Make it impossible to double post in a thread, so you can only "bump" a thread that has a reply.
We could do any combination of those 3 things and I think it would help.
1) A post count limit, so only people who have participated in the forums a bit can post new threads in that forum. That may cut down on the kids with stars in their eyes.
2) A very small, token amount of money for posting in it. Maybe just optionally, so there are "premium" and free. I'm talking about like a dollar--not a serious barrier to any adult with even the slightest bit of commitment, but enough to weed out the sorry cases.
3) Limit the "bumping" ability somehow. Make it impossible to double post in a thread, so you can only "bump" a thread that has a reply.
We could do any combination of those 3 things and I think it would help.
In Topic: You Are Old ...
10 January 2011 - 01:50 PM
Yeah, I had a couple computers before there was such a thing as a hard drive in a home computer. You had whatever floppy, and the working memory, that's all. Oh, and the floppies were definitely NOT 3.5".
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