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Kickpuncher

Member Since 01 Dec 2000
Offline Last Active Today, 01:45 PM

#5011668 Unity, yes or no?

Posted by Kickpuncher on 17 December 2012 - 07:07 AM

Agreed, there is nothing unfinished about it. Even the free version which i've been using since the release of version 3.0 is hands down one of the best. Do yourself a favor and play with it for at least a weekend. Depending on your level of programming, you might have your game prototype finished, then swap in your real graphics and done.

Where did you read that it was "Bad engine, avoid", or "Unfinhed engine"?


#5009415 Action RPG, C++ and a Noob. Needing help to learn, at least a direction.

Posted by Kickpuncher on 11 December 2012 - 07:46 AM

Check out Unity 4. Start prototyping with it using C# (which is at lot more pleasant to work with than C++, at least for getting things up and running quicker). You might find that when you're done prototyping, you can just swap in higher quality graphics (models extures\sounds) and bam. game.


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