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AquaMacker

Member Since 18 Dec 2006
Offline Last Active Apr 12 2014 09:15 AM

#5144004 What is BoneIndex, DXGI_FORMAT ?

Posted by AquaMacker on 02 April 2014 - 08:29 PM

Thanks so~~~~~~~~~~~~ much. smile.png 

Question is solved clearly perfectly. smile.pngsmile.pngsmile.png
 

Have a nice day @L. Spiro, @spazzarama, @Buckeye




#5087744 TM ? trouble....

Posted by AquaMacker on 21 August 2013 - 12:01 AM

I'm Sorry.
 
This problem is my app problem.
 
Please delete this post.
 
I'm really sorry.



#5057369 How to get localTM ? 1 mesh object...

Posted by AquaMacker on 27 April 2013 - 06:50 PM

Self Answer ^^a

 

Interface method GetINodeByName( "Bip001 Footsteps" );




#5032112 3dmax animation to DX. rotationtrack quaternion

Posted by AquaMacker on 13 February 2013 - 08:49 PM

Self answer...

 

Pos track is absolute value.

Rot track is relative value.

 

It's difference.

 

In App, Loading data(made with 3dsmax), accumulate it's value..

 

Like this...

0------1-------2-------3-------4-------5-------6 Rot Track

 

0~1 : 0

1~2 : 0 + 1

2~3 : 0 + 1 + 2

3~4 : 0 + 1 + 2 + 3

.

.

.

 

Not Difficult..^^a




#4959812 In Graphic engine, how many Drawf is drawing() enough ?

Posted by AquaMacker on 16 July 2012 - 06:02 PM

@eppo, @L.Spiro

Thanks very much X 2

Instancing is best tech ^^a


#4959537 In Graphic engine, how many Drawf is drawing() enough ?

Posted by AquaMacker on 16 July 2012 - 05:15 AM

Thank you very much.


Really ^^a

And...
What does "a single draw call" Is meaning ?

One Draw ? Like this...


BeginScene()
DrawIndexedPrimitive().. <-- One call ?
EndScene()


Is Right ?


BeginScene()
AObject->DrawIndexedPrimitive()
BObject->DrawIndexedPrimitive()
CObject->DrawIndexedPrimitive()
DObject->DrawIndexedPrimitive()
EObject->DrawIndexedPrimitive()
EndScene()


Is Not ?


Is "a single draw call" is "One call" right ?


#4818644 Whate is Static VB ?

Posted by AquaMacker on 02 June 2011 - 07:22 AM

This has nothing to do with the c++ keyword "static"
it is the second parameter in the function


Sorry.

"static" is C++ keyword..

Search Please....


#4818642 Whate is Static VB ?

Posted by AquaMacker on 02 June 2011 - 07:19 AM

know concepts already.


.....no you don't.... ;)

Let me put it this way. If you knew the concepts already you wouldn't be asking this question, and you wouldn't be asking if declaring a variable as static will give you a static VB. You don't know the concepts, and if you are just given code you will be using code that you don't understand.


Hey guy...

I know concept...

but I can't express That very well..IN ENGLISH...ㅠㅠ

I know when talk to CODE.

Would you answer me "static IDirect3DVertexBuffer9* pVertexBuffer;" <- Right ?
Please...don't leave ^^a


#4818632 Whate is Static VB ?

Posted by AquaMacker on 02 June 2011 - 06:56 AM

This is C++ Code...

Static VB and Dynamic VB to talk to...

In Code, Static VB uses "static IDirect3DVertexBuffer9 * pVertexBuffer;" Is this it?

Is That All ?



#4818628 Whate is Static VB ?

Posted by AquaMacker on 02 June 2011 - 06:45 AM

Hi

What Is Static VB ?

static IDirect3DVertexBuffer9* pVertexBuffer; <- Right ?
pDevice->CreateVertexBuffer( MaxVertexIndex
                        , D3DUSAGE_WRITEONLY
                        , NULL
                        , D3DPOOL_DEFAULT
                        , &pVertexBuffer
                        , NULL );


Plz Answer CODE, not Concepts.
I know concepts already.
^^a



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