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Member Since 23 Jan 2007
Offline Last Active Jul 25 2016 05:33 AM

Posts I've Made

In Topic: Did you know GDNet turned 17 today?

22 June 2016 - 12:48 AM

I was here even before gamedev existed ( game programmers megasite and game programmers 99).


good old days of webring and taking notes of the link section of a website...

In Topic: Did you know GDNet turned 17 today?

22 June 2016 - 12:45 AM

I started lurking eleven years ago, sometime this month, but held off joining until September.


Isometric was all the rage. Voxels were too slow.


Some types of voxels, anyway.  :P





Heh heh

In Topic: Advice with upgrading to Win10 And ISO files

31 May 2016 - 06:23 AM

I will not upgrade to Win 10 for the PC I'm writing this now ( Win 7). Some of my old games not even working on Win 8.


I also will not upgrade to Win 10 for my laptop (Win 8.1). Someone I know already did it and a lot of crucial app for work no longer works (they said Win 10 automatically removes the app. !!? )


But if I buy a new PC in the future, Win 10 is obvious choice. 

In Topic: USC Canceled Video Game Panel For Too Many Men

26 May 2016 - 06:07 AM


You know how women solve the problem of number women in IT courses back in my country solve this problem? 

Wasn't like throwing acid on the face of a woman who rejects your advances a national sport over there or something? And you're putting that country as an example? Interesting.



Can't debate so ad-hominem? Last I check, no. BTW, we don't serve lead in our water either.



Unfortunately women equally contribute to the problem against women Twitter abuse - '50% of misogynistic tweets from women'   


Abuse on social networks is not new and neither is the revelation that women contribute to the problem.

A 2014 study from cosmetics firm Dove found that over five million negative tweets were posted about beauty and body image. Four out of five were sent by women



I'm not shocked.


Have anyone here seen Milo De Paul uni video?


I wish this thread stay serious, but I'm bailing out. Gotta do STEM stuff in my real life.

In Topic: USC Canceled Video Game Panel For Too Many Men

24 May 2016 - 12:22 PM

Not everyone lives in Malaysia. You can't just point at one place where a problem appears solved and then claim that it's solved everywhere. That's a fallacy.

Quotes from your own link:

The dwindling number of women pursuing a degree in CS is a growing frustration for many countries around the globe, but in Malaysia female CS/IT students outnumber the males.

Our study attempts to determine if there is indeed a difference in the way Malaysian males and females perceive CS. Our hypothesis is that CS/IT is not viewed as a masculine field by young Malaysians; a key reason why this nation does not encounter the problem of too few young females interested in pursuing a degree in CS or IT. Previous studies have identified the following as the reasons why CS is not attractive to young females:
• Traditional socialization and traditional roles of the sexes [4];
• Classification of CS as a science [3];
• Computer games and educational software are designed predominantly with boys in mind [3]; thus, boys become more familiar with computers and gain better computer skills than girls, which is an advantage when they attend college;
• Gender discrimination and low self-esteem [3]; and
• Lack of mentoring and role models [6]

While the lack of female role models or mentors in the field has been cited as a demotivating factor for female students in the U.S. and Europe, this is not a problem for Malaysian females... We conclude that young Malaysians have a different perception of CS/IT compared to the Western world. Young women perceive CS as a technical and difficult subject because that view has been ingrained in them since childhood. If steps are taken to remedy this, it is possible to overcome the shortage of women in CS and IT programs that ultimately lead to the shortage of women pursuing a career in this field.

This seems to match what a lot of people in this thread have been saying. Bringing this up does make the additional point that culture matters when we're discussing this - and it also suggests that the forces keeping women out of the industry are cultural - CS/IT is seen as a "masculine" field - and not innate characteristics, which means this should be a solvable problem.

You know how we make a field not seem masculine (or feminine)? Ensuring that women have role models and at least some visible representation.



I'm not saying it solved everywhere. I'm saying that it CAN BE DONE.


Anyway, I'll PM you a secret.