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Member Since 08 Dec 2000
Offline Last Active Aug 16 2016 03:09 AM

#5305803 Blade Runner-ish city mood not working, could use some direction

Posted by on 14 August 2016 - 03:50 PM

(+1 for fog)

greenish haze which progressively covers far buildings

also rain, and reflections on wet streets


also, add more acid greens


look at this unrelated pics





an see what they all have in common

#5128726 The Biped, Physiques and Skin Modifier

Posted by on 04 February 2014 - 08:11 AM

The best thing you can do, as usual, is google it and read documentation.


That said, basically when you want to implement skeletal animation you have two task:

1) define a bone structure

2) attach the bone structure to a mesh


you do 1) either by creating a bone system manually, or with biped

you do 2) either with Physique or Skin


So biped is just an automated way of creating a bone system

Physique and Skin are equivalent, they link the bone system with the mesh. One thing that confused me in the beginning was why autodesk was offering two tools to do the same thing in a very similar way. There is no explanation of this in the doc, but I arrived to the conclusion (I might be wrong) that in the beginning there was Physique. Then autodesk acquired Skin from some third-party, release it but leaving Physique for backward compatibility.



This is really simplified. Search for better infos.


#5054905 Find a Mix between Dark Ages and Future Technology.

Posted by on 19 April 2013 - 07:22 AM

Cloud Atlas - primitives vs Prescients