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Bakuto

Member Since 14 Feb 2007
Offline Last Active Apr 14 2013 03:42 PM
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Posts I've Made

In Topic: glutBitmapCharacter issue

06 April 2013 - 09:18 PM

Found it, it's because I had glEnable(GL_DEPTH_TEST) set.


In Topic: glutBitmapCharacter issue

06 April 2013 - 08:25 PM

I tried drawing the text first, and then the quad and it fixes to problem.  But, I still have no idea why doing it backwards renders it correctly.


In Topic: glutInitDisplayMode SINGLE vs. DOUBLE

04 March 2011 - 11:21 PM

Are you swapping the buffers?


no, this fixed it, thanks!

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