Jump to content

  • Log In with Google      Sign In   
  • Create Account


Hodgman

Member Since 14 Feb 2007
Online Last Active Today, 12:18 AM

Reputation Earned

RepItemWhen
+1Logged inYesterday, 07:05 PM
+1Voted up Compute shader runs more than once?!Yesterday, 04:35 PM
+3How do work at home game developer jobs workYesterday, 04:25 PM
+3DX12 - Documentation / Tutorials?Yesterday, 12:52 PM
+3Intrinsics to improve performance of interpolation / mix functionsYesterday, 12:20 PM
+3Intrinsics to improve performance of interpolation / mix functionsYesterday, 12:20 PM
+3DX12 - Documentation / Tutorials?Yesterday, 12:20 PM
+3DX12 - Documentation / Tutorials?Yesterday, 12:19 PM
+3DX12 - Documentation / Tutorials?Yesterday, 12:19 PM
+3DX12 - Documentation / Tutorials?Yesterday, 12:19 PM
+3DX12 - Documentation / Tutorials?Yesterday, 12:19 PM
+3DX12 - Documentation / Tutorials?Yesterday, 03:30 AM
+3DX12 - Documentation / Tutorials?Yesterday, 02:02 AM
+3Transparency QuestionYesterday, 01:22 AM
+3Temporal coherence and render queue sortingYesterday, 12:52 AM
+1Logged inSep 21 2014 07:04 PM
+3Poor STL threads performanceSep 21 2014 07:37 AM
+3Graphics without drivers?Sep 20 2014 10:17 PM
+1Logged inSep 20 2014 07:29 PM
+3How do u build game engines ?Sep 20 2014 01:12 PM
+3How do u build game engines ?Sep 20 2014 10:42 AM
-1Voted down How do u build game engines ?Sep 20 2014 09:48 AM
+3Temporal coherence and render queue sortingSep 20 2014 05:43 AM
+3Temporal coherence and render queue sortingSep 20 2014 03:41 AM
+3Temporal coherence and render queue sortingSep 19 2014 11:22 PM
+1Voted up Program Design - Wrting high performance code ?Sep 19 2014 07:21 PM
+3How do work at home game developer jobs workSep 19 2014 06:34 PM
+1Logged inSep 19 2014 06:05 PM
+3Graphics without drivers?Sep 19 2014 06:02 PM
+3Poor STL threads performanceSep 19 2014 04:49 PM
PARTNERS