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BCullis

Member Since 16 Feb 2007
Offline Last Active Aug 08 2016 12:47 PM

Reputation Earned

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+1Logged inAug 08 2016 12:47 PM
+1Logged inJul 20 2016 01:02 AM
+1Logged inJul 18 2016 06:13 PM
+3External Level Editor?Jul 18 2016 11:47 AM
+1Logged inJul 18 2016 10:55 AM
+1Logged inMay 15 2015 09:58 AM
+1Logged inMay 02 2015 06:23 PM
+3Save/Load High ScoresMay 01 2015 07:14 PM
+3Save/Load High ScoresMay 01 2015 07:14 PM
+3Save/Load High ScoresMay 01 2015 07:14 PM
+1Logged inApr 30 2015 11:46 AM
+1Voted up Steam's compensated modding policyApr 28 2015 12:03 PM
+1Voted up Steam's compensated modding policyApr 28 2015 11:52 AM
+1Voted up Steam's compensated modding policyApr 28 2015 11:44 AM
+1Logged inApr 28 2015 11:42 AM
+1Logged inApr 24 2015 10:47 PM
+1Logged inApr 23 2015 10:34 PM
+1Voted up AVL Tree node levelsApr 23 2015 01:19 PM
+1Logged inApr 22 2015 07:56 PM
+1Logged inApr 22 2015 01:35 AM
+1Voted up What are your opinions on DX12/Vulkan/Mantle?Apr 21 2015 02:31 PM
+1Voted up Learning Graphics DevelopmentApr 21 2015 02:29 PM
+1Voted up What is the most conventional way to handle highscores for different loginsApr 21 2015 02:26 PM
+3Save/Load High ScoresApr 21 2015 11:16 AM
+1Voted up exporting meshes and skeleton from Blender to UnityApr 21 2015 11:05 AM
+3Save/Load High ScoresApr 21 2015 03:18 AM
+3Save/Load High ScoresApr 21 2015 03:18 AM
+3Save/Load High ScoresApr 21 2015 03:18 AM
+3Save/Load High ScoresApr 21 2015 03:18 AM
+3Save/Load High ScoresApr 21 2015 03:18 AM
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