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Ravyne

Member Since 26 Feb 2007
Online Last Active Today, 02:23 PM
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+3References or Pointers. Which syntax do you prefer?Today, 11:26 AM
+3References or Pointers. Which syntax do you prefer?Yesterday, 08:13 PM
+1Logged inYesterday, 06:43 PM
+3References or Pointers. Which syntax do you prefer?Yesterday, 04:37 PM
+3References or Pointers. Which syntax do you prefer?Yesterday, 02:17 PM
+3About fixed pointsYesterday, 04:22 AM
+3References or Pointers. Which syntax do you prefer?Yesterday, 01:08 AM
+3About fixed pointsApr 22 2014 11:58 PM
+3References or Pointers. Which syntax do you prefer?Apr 22 2014 08:07 PM
+1Logged inApr 22 2014 06:54 PM
+3References or Pointers. Which syntax do you prefer?Apr 22 2014 05:11 PM
+1Voted up References or Pointers. Which syntax do you prefer?Apr 22 2014 04:14 PM
+3About fixed pointsApr 22 2014 01:34 PM
+1Logged inApr 22 2014 11:54 AM
+3Why is the first spritesheet laid out like this? Seems harder to read the sprite by a sprite reader systemApr 22 2014 01:18 AM
+3Why is the first spritesheet laid out like this? Seems harder to read the sprite by a sprite reader systemApr 21 2014 05:22 PM
+1Logged inApr 21 2014 01:57 PM
+3Great laptop for game development? (Budget of +1200,- euros)Apr 19 2014 09:02 PM
+1Logged inApr 19 2014 07:41 PM
+3comment from RavyneApr 19 2014 12:23 PM
+3Great laptop for game development? (Budget of +1200,- euros)Apr 18 2014 08:55 PM
+3Great laptop for game development? (Budget of +1200,- euros)Apr 18 2014 08:55 PM
+3Great laptop for game development? (Budget of +1200,- euros)Apr 18 2014 08:55 PM
+3Great laptop for game development? (Budget of +1200,- euros)Apr 18 2014 08:55 PM
+3Why a "Game" class?Apr 18 2014 05:24 AM
+1Logged inApr 17 2014 11:23 PM
+3Leveraging multiple monitorsApr 16 2014 06:24 AM
+3Great laptop for game development? (Budget of +1200,- euros)Apr 15 2014 10:57 PM
+3What is the most annoying thing about 2D Touch Platformer controls?Apr 15 2014 10:06 PM
+3Great laptop for game development? (Budget of +1200,- euros)Apr 15 2014 10:56 AM
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