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Ravyne

Member Since 26 Feb 2007
Online Last Active Today, 05:21 PM

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+1Logged inYesterday, 06:16 PM
+1Logged inYesterday, 02:02 AM
+1Logged inJun 27 2016 06:04 PM
+1Logged inJun 27 2016 12:05 PM
+1Logged inJun 27 2016 12:05 PM
+1Logged inJun 26 2016 03:26 PM
+3Have I been aged out of the industry? And where else can I go?Jun 25 2016 03:58 PM
+3Have I been aged out of the industry? And where else can I go?Jun 25 2016 01:24 AM
+3Have I been aged out of the industry? And where else can I go?Jun 25 2016 12:58 AM
+3Microsoft Checked CJun 24 2016 08:04 PM
+3Have I been aged out of the industry? And where else can I go?Jun 24 2016 10:52 AM
+3Have I been aged out of the industry? And where else can I go?Jun 23 2016 09:44 PM
+1Logged inJun 23 2016 07:27 PM
+3Is there any reason to prefer procedural programming over OOPJun 23 2016 10:03 AM
+3Is there any reason to prefer procedural programming over OOPJun 23 2016 04:50 AM
+1Logged inJun 22 2016 08:15 PM
+3Is there any reason to prefer procedural programming over OOPJun 22 2016 03:06 PM
+3Microsoft Checked CJun 21 2016 10:58 PM
+1Logged inJun 21 2016 07:24 PM
+1Logged inJun 21 2016 11:15 AM
+3Is there any reason to prefer procedural programming over OOPJun 21 2016 05:34 AM
-3Is there any reason to prefer procedural programming over OOPJun 20 2016 02:12 PM
+3Is there any reason to prefer procedural programming over OOPJun 20 2016 11:28 AM
+3Is there any reason to prefer procedural programming over OOPJun 20 2016 10:40 AM
+1Logged inJun 20 2016 08:42 AM
+1Logged inJun 18 2016 07:02 PM
+3Microsoft Checked CJun 18 2016 02:00 PM
+3My game ends up being boringJun 18 2016 11:05 AM
+3Microsoft Checked CJun 18 2016 05:48 AM
+3Microsoft Checked CJun 17 2016 10:46 PM
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