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Member Since 02 Mar 2007
Offline Last Active Sep 07 2012 03:57 PM

Topics I've Started

Intrigue - become the king or die trying

25 October 2011 - 03:22 AM


Do you have what it takes to take the throne?
Choose your pawns and let the Intrigue begin.

Intrigue is a compact turn based strategy game about the members of the king's court, competing against each other for influence, gold, fulfilling their agenda and ultimately - the crown.

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Fill the role of one of six, unique characters with individual abilities, goals and other traits . Choose to become the king, with much power, but also backstabbers following your every step, or join the ranks of his courtiers and play as the prince, the general, the minister, the cardinal or the baron.

Despite of whom you decide to lead into struggle, each time you play you will have to construct a new, elaborate plot to defeat your opponents. Every game will require you to adapt your strategy to your rivals and the situation in the kingdom by gathering gold and supporters, confronting your foes openly and secretly and practicing the art of diplomacy.

Intrigue is an innovative game, requiring both strategy and cunning to outsmart your rivals and defeat them in the race for the crown. The gameplay is based on dynamic scenarios and addictive, intuitive rules, which set you up for hours of fun.


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Intrigue has been in development for a couple of months now. It's looking great so far and getting better every day. We are anticipating that the Windows version of the game will be finished before the end of the year and released soon after, targeting digital distribution channels. We will be sharing progress updates on our webpage, Facebook and Twitter, so make sure you follow us to get all the news!

About us

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Robot Gentleman Studios is a fresh addition to the creative world of indie game development, inspired to create fantastic and innovative games that you will never forget. Its ancient roots can be traced to two fine gentleman (not robots, though). The idea was first conceived by Dominik "Domx" Gotojuch, who always loved games and his experience at Lionhead Studios as a gameplay programmer took this passion even further. His software engineering skills were soon to be complemented by a talented and creative artist Jacek "brc21" Nowacki, who came all the way back from Amsterdam to take part in Robot Gentleman's first project! The efforts towards developing Intrigue were further reinforced by cooperation with a professional musician, with over three decades of experience in theatre, musical and film projects.

For gamedev.net

Hope you liked this early pitch for the Intrigue and got interested. We will be revealing further details regularly, until the release of the game in a couple of months. If you want to stay up to date, visit us at www.robotgentleman.com check our facebook profile at www.facebook.com/robotgentleman and follow us on twitter at www.twitter.com/robotgentleman. If you would like to support the project, stop by our RocketHub profile at www.rockethub.com/projects/3664-intrigue-become-the-king-or-die-trying and fund us. There are some great rewards just sitting there, waiting for you!

Now, for some brief technical background: the game is being developed using C# with XNA, using our own "engine", plus some third party libraries. The game is going to be a 2d title with unique, custom art. The first version released will be the Windows version, but ports to other platforms are planned to follow shortly.

If you have any questions about the game, be sure to ask and I will be happy to respond. If you are wondering about gameplay previews - these are going to be shown as soon as most of the final art is in place, which is hopefully going to be sometime in about a month.

PEGI (and similar) ratings for indie digital distribution titles

01 March 2011 - 06:13 AM

Hello everyone,

forgive me if this topic has already been discussed - if that is the case, my searches must have missed it.

I was wondering about the age/content ratings requirement for indie titles released either via content delivery systems, such as Steam, or
even directly via your website. Are such ratings in any way obligatory and imposed? From what I've read, it seems that there is a legal
requirement for ratings for retail games (so they would have a rating on digital distribution channels anyway).

Some indies were discussing this issue at http://forums.indiegamer.com/showthread.php?t=17184, but they did not reach anything conclusive.
Has anyone had any experience with this problem or knows how these ratings work for indie games? Thanks :)