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Amr0

Member Since 19 Mar 2007
Offline Last Active Today, 03:02 AM

Posts I've Made

In Topic: How do you email?

12 December 2014 - 09:05 AM

I don't have a smart phone :(

I have recently become convinced that email belongs in the web (for a PC user at least). Like Promit said, having a tab open and receiving desktop popup notification is practical enough for most cases. GMail is the standard, but I just don't feel comfortable with google trying to know everything about me - they already know what I search for and what I watch on youtube. As mentioned earlier, it probably wouldn't make much practical difference if they can read my emails; I already know extra sensitive and private things don't belong in emails, but I can't help but want to stay away from google whenever possible.

 

Outlook.com (not outlook the application) is an alternative. Microsoft basically says they care about our privacy more than google, but outlook.com works with external email accounts (like the ones on my domain) in a suboptimal way if my understanding is correct: you'll have to set your accounts to forward all received emails to your outlook inbox instead of outlook checking for messages itself. Also, I've noticed outlook.com failing to display emails correctly (or at all) on a few occasions.

 

I'm still researching for the best solution, although I'm starting to feel I should just pick something and go with it as long as it works and stop making a big deal out of the small inconveniences.


In Topic: Microsoft release free Community Edition of VS 2013

13 November 2014 - 03:19 AM

This is probably off-topic, but I'll ask anyway. What would you consider to be the best new features when switching from VS 2010 express to this, for pure C++ development?


In Topic: parsing .obj and loading in directx 9

08 November 2014 - 03:58 AM

The algorithm is available in the DirectX June 2010 SDK, where the obj file's format is implemented.

You would simple use it.

The implementation in the DX SDK is flawed - it breaks on most obj files.

I have written a DX9 obj loader in the past which works with all obj files I've tested it with, including files exporting from Maya and zBrush. If I remember correctly though, it doesn't create an index buffer and instead copies vertices when needed in the vertex buffer. The point was to test the obj loader and not the translation from obj to DX, so I'm not sure how useful it would be to you. Here it is anyway: http://code-section.com/entry/13/cdx9-obj-loader-sample


In Topic: Does this have potential?

18 August 2014 - 01:35 PM

 

C++, win32, dx9

 

ohmy.png  You are pretty brave, my friend.

 

seenthings.jpg


In Topic: Does this have potential?

18 August 2014 - 12:23 PM

C++, win32, dx9


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