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jusa

Member Since 23 Mar 2007
Offline Last Active Aug 05 2015 12:07 PM

Posts I've Made

In Topic: Consecutive calls to glUseProgram

05 August 2015 - 12:04 PM

Ok, thanks for the answers!

 

I just wanted a confirmation that previous calls are replaced if there's no drawing in between. I wasn't sure when I read the description in the OpenGL docs.


In Topic: What to do if a coding project starts to feel too complex to handle?

09 November 2014 - 10:33 AM

Thanks, a lot of helpful and interesting ideas here!
 
I often seem to get stuck in my projects because of overanalyzing and inability to decide the best way to tackle a problem, for example, what classes, modules or libraries should I break the software into. I might have a couple of options in mind, but none of those feels just right. I may be falling into the trap of trying to find a too perfect solution. Another thing I notice, a bit like the poster above, is that at some point I can't seem to fit all the code or architecture in my head, and at that point the project starts to feel "foggy" and overwhelming.

In Topic: Why GLSL noise only produces a black color?

30 April 2010 - 11:12 PM

^ Great, that tutorial will be handy later on.

In Topic: Why GLSL noise only produces a black color?

30 April 2010 - 08:53 PM

Oh. How sad. At least that explains why it didn't work. Thanks!

In Topic: Typedef struct-pointer-pointer shortcut in C

23 January 2010 - 09:09 PM

Ah, okay. That explains it. Thanks!

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