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Erlend Sogge Heggen

Member Since 01 Apr 2007
Offline Last Active Feb 17 2014 07:33 AM
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Topics I've Started

Attack of the Gelatinous Blob - AI centric RTS game

29 November 2012 - 09:36 PM

Hello GameDevers! We'd like to share with you a project that's been sporadically worked on for about 2 years now in the form of multiple iterations.
Introducing...
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http://www.youtube.com/watch?v=6DoYdSACFqQ

The game is still in development. Public beta is expected out by the 3rd quarter of 2013. This is going to be a single-player RTS. As such the enemies, which will be mainly composed of urban civilians and the army, must be both challenging as well as entertaining. AI is a big focus for the game and will be achieved using GOAP techniques.

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The game was first announced on IndieDB.org, and that is our main hub for continuous updates, in combination with Twitter. We'll do our best to keep threads like this one up to date though.

Fore more, see:
Attack of the Gelatinous Blob on IndieDB
@aotgb

Thanks for reading! Now we'd love to hear how you like it so far, and what you might want to see or do in a game like this.

Otherside pre-alpha 1 available for download

27 January 2012 - 08:04 PM

Read original announcement

"Otherside" is a puzzle-platformer, currently in development by a group of 6 students from the Vancouver Film School. We've been developing this game for about 3 months now. After one week in full production, we are now ready to publicly release our first pre-alpha release. We will greatly appreciate any fellow game developers testing our game; it'll only take 5 minutes. In its current state the game is very buggy and it's got no end state. We're hoping that the gameplay elements implemented thus far are enough to convey the essence of fun in our game.

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playotherside.com
Otherside on IndieDB.com
Otherside on Facebook
Otherside on YouTube

Otherside - A puzzle game made by (VFS) students

20 November 2011 - 04:19 PM

Introducing Otherside. This is a simple puzzle game still in early development. The core mechanic is cube movement, i.e. rotating, sliding and flipping cubes in order to create new paths to traverse through. After a few weeks in pre-production, our first prototype is available for play online. Additionally, you can view this brief walkthrough of our demo level, demonstrating all the types of cube movement available in Otherside.

http://www.youtube.com/watch?v=p6fD4KwTHY0


Kindly post any bugs you may encounter to bugs.playotherside.com. Guest posting or registration is up to you.

Thanks for your time,

~ Team Hotsauce

jMonkeyEngine 3 Beginner's Book coming in late 2011

25 February 2011 - 04:14 PM

We are very proud and happy to announce that Ruth Kusterer, on behalf of the jMonkey team, will be authoring a "jMonkeyEngine 3 Beginner's Guide" to be published by Packt Publishing.

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Those interested can read the full announcement on our blog. The book is still in early development, so we'd be very happy to hear your thoughts on what you think this book should entail.

Please vote for jMonkeyEngine in Packt's Open Source Graphics Software category

27 September 2010 - 03:11 AM

In this year's Open Source Awards, hosted by PacktPub, a new category called "Open Source Graphics Software" was added. jMonkeyEngine is the first ever strictly game oriented software to make it as a finalist in this contest.

Got 5 seconds? Please vote for us! We would greatly appreciate the support of our fellow game developers. Help put game development on the open source map.

Vote for your favourite Graphic Software now!

[Edited by - Sadr on September 27, 2010 10:07:29 AM]

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